To add on to what the others said, to give an idea of what to expect across the entire expansion, using SHB as an example:Īt the end of SHb MSQ, you are given 430 gear, this is the baseline any player should have. Stuff like Bozja/Eureka might be part of an. The goal of splitting the expansion release into 3 parts is to adequately allow players time to enjoy the launch content without feeling pressured to rush.Ħ.1 (the next full patch) won't come out for 3-4 months and for most patches if they get a 6.X5 (aka the patch has content split into 2 parts) they will let us know. If they released normal raids day 1 people would have to clear the story and raids over the weekend (early access is on a Friday?) So they aren't 1 week behind on loot for Savage. If they released Savage raids day 1 then players going for world first would also have to skip the entire story and speed run the expansion. The reason that the rest of the 6.00 content is split into 6.01 (normal raid + final class adjustments) and 6.05 (raid recipes + Savage raid) is because FFXIV values giving their players time to play the story without feeling like they are sacrificing or missing out. So technically all 3 patches are part of the 6.00 content.
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